Mobs
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Mobs
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Divine RPG adds 60 new mobs, along with 13 boss mobs.
Overworld
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Cyclops
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Added by Sinking SeasMost probably the first mob you'll spot. Spawns frequently in the overworld. In almost every biome. Peaceful until attacked. Drops: Blood gem or gold ingot. 57 hits with diamond sword to kill.
Jungle Bat
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Added by Sinking Seas
Jungle Dramcryx
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Added by Sinking SeasJungle Dramcryx' spawn in jungle biomes. They are are aggressive and can spawn in full daylight. Drops: Jungle shard. 15 hits with diamond sword to kill.
Jungle spider
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Added by Sinking SeasJungle Spiders spawn in jungle biomes. They are aggressive at night but peaceful until attacked in the daytime. They can spawn in full daylight. (confirmation needed - CN) Drops: Jungle shard.18 hits with diamond sword to kill. Warning: They can poison the player.
Crab
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Added by Sinking SeasCrabs spawn on beaches. They are peaceful unless attacked. Drops: Crab claw. 23 hits with a diamond sword to kill.
King Crab
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Added by Sinking SeasKing crabs spawn on beaches. They are peaceful unless attacked. Drobs: crab claw and aquatic pellets. 72 hits with a diamond sword to kill.
Glacon
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Added by Sinking SeasGlacons spawn in taiga and snowy plains (and snowy mountain biomes? CN) They are aggressive. Spawn only at night (CN) but remain in daylight. Drops: Ice shards and White mushroom. 19 hits with a diamond sword to kill. Warning: They are very fast and charge at the player. Also has a giant penis.
Frost
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Added by Sinking SeasFrosts spawn in taiga and snowy plains (and snowy mountain biomes? CN) They are aggressive. Spawn only at night (confirmation needed CN) but remain in daylight. Drops: ice stones, ice shards and tomatoes (and ice blocks? CN) Around 60 hits to kill with a diamond sword. Warning: Frosts hover in the air (usually not far from the ground) and have long range fire attacks.
Arid Warrior
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Added by Sinking SeasArid Warriors spawn in desert biomes. They are aggressive and can spawn in full daylight. Drops: 10 red wool and 30 sandstone. 15 hits to kill with a diamond sword. Warning: They attack long range with arrows. Glitch: Doesn't seem to do any damage (v.1.1)
Desert Crawler
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Added by Sinking SeasDesert crawlers spawn in desert biomes. They are aggressive and can spawn in full daylight. Drops: 3 1/2 stacks of Sandstone. 9 hits to kill with a diamond sword. Due to the intense drop rate of sandstone, very good money source if using with Tale Of Kingdoms.
Whale
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Added by Sinking SeasWhales spawn in ocean biomes. They are peaceful unless attacked and very slow. Burn when out of water. Drops: Whale fin. Approx. 110 hits to kill with a diamond sword.
Shark
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Added by Sinking SeasSharks spawn in ocean biomes. They are aggressive. Burn when out of water. Drops: Shark fin. Approx. 110 hits to kill with a diamond sword.
Underground
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Cave Crawler
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Added by Sinking Seas
Caveclops
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Spawns underground, level 10 and below. They are aggressive. Can spawn in full light! Drops: Gold pickaxe, Realmite ingot and 64 cobblestone. 12 hits to kill with a diamond sword. Warning: Long range attack. Throws stones. 


Added by Sinking SeasEnthralled Dramcryx
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Added by Sinking SeasSpawns underground, level 7 and below. They are aggressive. Can spawn in full light! Drops: Corrupted shard, 10 iron ingots and arlemite. 36 hits to kill with a diamond sword.